Moon Knight/Marc Spector (for the purposes of this thread)
[General gore/blood/violence warning for the spoiler box scans]
Chicago-born son of a Jewish Rabbi, Marc Spector rebelled against his father’s philosophies and did pretty much the exact opposite of what he’d have wanted, training himself to peak physical condition and becoming first a Marine, then a mercenary for hire. Unfortunately, he ran afoul of an even crueler merc and got himself left for dead in an uncovered Egyptian temple. Khonshu, god of the moon, vengeance, and night travelers and the temple’s honored deity, offered him a deal: Become the living weapon of Khonshu’s will and Marc would get to keep his life. Marc accepted and was imbued with the power of the god Khonshu, acting as his fist in the mortal world and taking vengeance and protecting night travelers everywhere.
Marc combines being at peak physical human condition (classified as an Olympic-level athlete) with champion skills in boxing and several martial arts styles including Judo and Kung Fu.
His tidy fortune of blood money gives him access to all the weaponry he wants, and he is an expert in fighting with his preferred combo of truncheon, longer staff, and projectiles (including throwing darts/stars, boomerangs, and weaponized grappling line).
Khonshu gifts him with a share of his own supernatural powers, which wax and wane with the phases of the moon. Marc’s strength, endurance, and reflexes are all heightened to superhuman levels—he has night vision; at full moon, he can lift two tons; even at his weakest, during new moon, he can lift several hundred.
His heightened endurance allows him a raised ability to disregard his own pain and ignore normally debilitating injuries; he also has a minor healing factor if the moon is out and can shine on his wounds.
Again, if the moon is out, he can fade into shadowed places more than would normally be possible, concealing himself from enemies.
He is routinely shown dodging bullets and taking out buildings full of armed men on his own.
Marc’s body armor adds more to his strength; sometimes it includes adamantium, but even normally it’s crafted to be both durable and flexible, able to hold up more than even Marc can (it held up a falling building once). He also (recently) obtained an ancient Egyptian set of clothing that he can use to fight ghosts (and presumably other intangible creatures) with.
Marc’s rogues gallery is composed of other street levels; he’s bested the likes of Werewolf by Night
Conqueror
Taskmaster (see above), Bullseye
And his nemesis, Black Spectre.
At the beginning of his career, he had no qualms with killing; nowadays he tries not to, but he has a tendency to rage out and severely mutilate his opponents even if he resists the urge to kill them. He likes to carve his victims with his crescent-shaped throwing darts, sometimes tattooing the crescent into their foreheads, sometimes hiding them in his hand until he’s fighting close-quarters and then stabbing, and at one point using them to cut the face off of a fellow mercenary.
Marc’s main weakness is his lack of regard for his own safety, a combination of his “take the hit for the greater good” boxing training and his possession/dissociative identity disorder putting him under a lot of mental strain and making him a bit prone to rage blackouts. However, this weakness also makes him quite dangerous, as he’ll just keep going even when gravely injured and is hard to neutralize without completely killing him (which has happened a few times; resurrection comes as a perk of being a god’s avatar).