Yurikochan wrote:
Or we can go back to where the DBs can choose any of the three actions they want and there IS no actual leader, or it changes by day so everyone gets a chance, and the other 1 or two DBs send in a different action. :x
The DBs are supposed to work together and agree on what they want to do. Having a leader only matters in case they send conflicting orders. That way the GM has an easy way to figure out which action to send the results out for.
Though, maybe we should allow the DBs to act independently from each other once in a while? I had an idea of "staying up during the night". Once per game a DB would be allowed to use their action during the night (it will then be investigation-able), however only if that action was not used during the previous day and it won't be allowed to be used again the next day. (So the DB will catch some extra sleep during the day, stay up the night to do his/her investigation and then sleep during the next day again.)
This would also allow the DBs to fake having a night action and not to do the same action over and over each night without ever doing anything else.
Having them go back to their old state of being able to use any action independent of their role... mhh, why was it changed anyway? I guess to make them a bit more distinct, but there shouldn't be a problem to return them to their old abilities.