Requesting translator for GBC game
Posted: April 23rd, 2012, 12:55 am
More specifically, Meitantei Conan - Karakuri Jiin Satsujin Jiken. There already exists a partial patch for the graphics/menus located here.
Oh, so you think I'm asking somebody else to do all the work? By no means! I've hacked into the game myself and reverse engineered the text data, and I made a full text dump in unicode, which even includes info about which character sprite is being displayed (only for characters that I know the names of so far).
Better yet, if this text dump is modified in-place with English text, it can be run through a program I wrote and be inserted back into the ROM, fully working. Right now it only supports capital letters because currently it's a good idea to co-exist with the japanese tileset, but we can easily replace the tileset with a fully english one later.
Picture proof:

More importantly, text dump proof (be sure to view in UTF-8):
http://otbp.tifreakware.net/files/conan_text_dump_full.txt
Oh, so you think I'm asking somebody else to do all the work? By no means! I've hacked into the game myself and reverse engineered the text data, and I made a full text dump in unicode, which even includes info about which character sprite is being displayed (only for characters that I know the names of so far).
Better yet, if this text dump is modified in-place with English text, it can be run through a program I wrote and be inserted back into the ROM, fully working. Right now it only supports capital letters because currently it's a good idea to co-exist with the japanese tileset, but we can easily replace the tileset with a fully english one later.
Picture proof:

More importantly, text dump proof (be sure to view in UTF-8):
http://otbp.tifreakware.net/files/conan_text_dump_full.txt