Oh, so you think I'm asking somebody else to do all the work? By no means! I've hacked into the game myself and reverse engineered the text data, and I made a full text dump in unicode, which even includes info about which character sprite is being displayed (only for characters that I know the names of so far).
Better yet, if this text dump is modified in-place with English text, it can be run through a program I wrote and be inserted back into the ROM, fully working. Right now it only supports capital letters because currently it's a good idea to co-exist with the japanese tileset, but we can easily replace the tileset with a fully english one later.
Picture proof:

More importantly, text dump proof (be sure to view in UTF-8):
http://otbp.tifreakware.net/files/conan_text_dump_full.txt